open in new window | flash version

Demos : Bitmaps

Code:

<html>
<head>
     <script type="text/javascript" src="//lib.ivank.net/ivank.js"></script>
     <script type="text/javascript">
          function Start()
          {
               var stage = new Stage("c");
               
               var bd1 = new BitmapData("ball.png");
               
               for(var i=0; i<30; i++)
               {
                    var b = new Bitmap(bd1);
                    b.x = Math.random()*stage.stageWidth;
                    b.y = Math.random()*stage.stageHeight;
                    b.rotation = Math.random()*360;
                    b.scaleX = b.scaleY = 0.5 + Math.random();
                    stage.addChild(b);
               }
          }
     </script>
</head>
<body onload="Start();"><canvas id="c"></canvas></body>
</html>